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Metal gear solid the phantom pain steam background
Metal gear solid the phantom pain steam background







metal gear solid the phantom pain steam background

I think this scene is important not just for characterizing Venom Snake as he strolls off, but also ties into the game thematically. As he walks, the space around him becomes darker, until finally he disappears completely. It's also important how this is depicted visually Venom walks away in black, silhouetted against smoke. He breaks the mirror in rebellion against the mission given to him on that tape, but he accepts it anyways, stoically walking to what will become his death. Given that we're in Outer Heaven in 1995, and you can hear the chaos of gunfire outside, it can be safely assumed that this scene happens immediately before Solid Snake arrives to shoot some rockets at him. On the other side stands his reflection, which then turns away from us and walks away into darkness. He then walks over to the mirror again, and in anger punches it. Venom puts the tape into an MSX and it reads data on a screen, data Venom can see, but we can't. What's the other side of that tape labeled? Operation N313 aka the operation Solid Snake goes on in Metal Gear 1. However, when Venom flips the tape over, that emblem becomes an Outer Heaven logo. When he flips the tape over, there's a time jump to 1995.īe perceptive: in the reflection of the mirror, there is a Diamond Dogs emblem on the bathroom door. This scene is really really good, and I love Kiefer's mocap work when Venom Snake smirks and looks at himself in the mirror with this look of power.īut the last few seconds of this scene are extremely important. So at the end of the game, you get a tape explaining that you are not Big Boss, but an exact duplicate created by Zero to protect the real Big Boss from his own organization.

#Metal gear solid the phantom pain steam background series

Luckily, I spent too much time thinking about this series and am a human Metal Gear encyclopedia. A lot of people say the ending raises too many questions, but if you grasp from around Metal Gear, I think you can put together a coherent narrative even if the pieces are kind of a mess. I think this game fits well into the greater thematic arc of Metal Gear and in itself finishes off Big Boss's story satisfactorily. I think the last few seconds are a little hard to understand, and I think it's hard to build a complete picture without a little conjecture or some assumptions, but I really enjoy what is going on here. Despite the knee-jerk reaction of many across the internet, I love it.









Metal gear solid the phantom pain steam background